krutodj.blogg.se

The sims 4 multiplayer mod
The sims 4 multiplayer mod









the sims 4 multiplayer mod

Simmythesim, The Sims 4 modder who just recently blessed us with a modthat fixes a simulation lag in the game released a video of his first multiplayer test!Īs you can see in the video down below, he opened two TS4 games to see how one game window will respond to the other. Third, which is the news you’ve all been waiting for, the game state can now be synced across multiple computers! This took quite a while, because I’ve never touched networking before. What good is multiplayer if the other clients can’t interact with the server? Previously, only the first instance could affect the game state. Second, the second game instance can now send commands to the server, it can now change the time speed, queue interactions, and change the active sim. This has been fixed, and the sims should now be performing the same actions at the same locations most of the time. In the first ever video you can see that the game states are synced somewhat, but not tightly synced with one another.Īpparently, there was a major bug where every other message the first game instance sent to the second game instance was completely lost and not received on the second game instance. I’ve since worked on my mod and here are the changes!įirst off, there’s no more massive data loss when transferring data between games. It’s been four days since I first posted about making The Sims 4 multiplayer. UPDATE: Simmythesim wrote a new Reddit post about his progress on The Sims 4 Multiplayer Mod:











The sims 4 multiplayer mod